For students and parents

What are the creative industries?

Definition of the creative industries

The creative industries were first defined by the government in 1997.  Their sub-sectors include:

  • Music, performing arts, like acting, and visual arts, like painting
  • Crafts, such as weaving, furniture-making and jewellery-making
  • Film, TV, animation, visual effects, video, radio and photography
  • Video games, virtual reality and extended reality
  • Museums, galleries and heritage, such as stately homes and cathedrals
  • Publishing and libraries
  • Design, including product design, graphic design and fashion
  • Architecture
  • Advertising and marketing

Jobs in the creative industries range from roles like weaving and acting through to data analysis and network programming.  There's a need for scientists, artists, people with business skills and those who combine all three.